3D Point Cloud Display Toolbar
The Display Toolbar of the Filmstrip Preview Window contains options that you can use to interact with the 3D point cloud shown in the Display Area. The available buttons are listed below:
Button | Name | Description | ||||
Zoom To Fit |
Fits the 3D point cloud to the display. The point cloud will automatically scale to be maximally displayed in the viewer. The original aspect ratio of the point cloud is also maintained, therefore it may not fill the viewer completely. |
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Height Coloring |
Enables the Z-Axis Height Color Map and the Color Map Legend, indicating the height of the point cloud points along the Z-axis, relative to the height coloring setup in the Spreadsheet Editor.
When color mapping is enabled, the warmer the point is, the closer it is to the top threshold (i.e., it is "higher" in the working space of the sensor). Consequently, the colder it is, the closer it is to the bottom threshold (i.e. the lower it is in the working area of the sensor). This setting is enabled by default. |
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Toggle 3D Grid |
Toggles a 3D grid around the point cloud, indicating the planes, axes and distances within the point cloud space.
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Toggle 3D Image Visualization as Points/Surface |
Allows you to switch between Mesh Mode ()and Point Cloud Mode () in the 3D viewer as shown below. This setting is disabled if the vision system supports only one of these modes.
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Toggle Lambert Lighting |
Enables or disables ambient directional Lambert lighting in the 3D scene. When disabled, lighting is cast from the Z-axis. When enabled, it comes from the 3D viewer camera perspective. Tip: Enable or disable this setting based on which features of the acquired point cloud you wish to be visible.
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Left View |
Changes the view to display the point cloud on the Y and Z-axes, in a reverse X-axis direction (in other words, shows the point cloud "from the left"). |
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Right View |
Changes the view to display the point cloud on the Z-axis and a reverse Y-axis, in an X-axis direction (in other words, shows the point cloud "from the right"). |
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Top VIew | Changes the view to display the point cloud on the X and Y axes, in a reverse Z-axis direction. In other words, this view shows the point cloud "from the top", from the perspective of the camera sensor. | |||||
Bottom View | Change the view to display the point cloud on the Y-axis and a reverse X-axis, in a Z-axis direction. In other words, this view shows the point cloud "from the bottom", with the perspective aimed toward the camera sensor. | |||||
Front View |
Changes the view to display the point cloud on the Z-axis and a reverse X-axis, in a reverse Y-axis direction. In other words, this view shows the point cloud "from the front", and the orientation on-screen is as if looking at the inspected part facing from camera-to-laser in front of the 3D vision system. |
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Back View | Changes the view to display the point cloud on the X and Z-axes, in a Y-axis direction. In other words, this view shows the point cloud "from the back side", and the orientation on-screen is as if looking at the inspected part facing from camera-to-laser behind the 3D vision system. | |||||
Isometric View | Changes the view to isometric, with all three coordinate axes appearing equally foreshortened, and the angle between any two of them being 120 degrees. This is the default perspective. | |||||
View Management |
Offers view management options to either save the current point cloud view, or load a new one in its place.
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